Class Overview
Shader used to draw a bitmap as a texture. The bitmap can be repeated or
mirrored by setting the tiling mode.
Summary
[Expand]
Inherited Methods |
From class
android.graphics.Shader
void
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finalize()
Invoked when the garbage collector has detected that this instance is no longer reachable.
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boolean
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getLocalMatrix(Matrix localM)
Return true if the shader has a non-identity local matrix.
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void
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setLocalMatrix(Matrix localM)
Set the shader's local matrix.
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From class
java.lang.Object
Object
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clone()
Creates and returns a copy of this Object .
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boolean
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equals(Object o)
Compares this instance with the specified object and indicates if they
are equal.
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void
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finalize()
Invoked when the garbage collector has detected that this instance is no longer reachable.
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final
Class<?>
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getClass()
Returns the unique instance of Class that represents this
object's class.
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int
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hashCode()
Returns an integer hash code for this object.
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final
void
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notify()
Causes a thread which is waiting on this object's monitor (by means of
calling one of the wait() methods) to be woken up.
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final
void
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notifyAll()
Causes all threads which are waiting on this object's monitor (by means
of calling one of the wait() methods) to be woken up.
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String
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toString()
Returns a string containing a concise, human-readable description of this
object.
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final
void
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wait()
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object.
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final
void
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wait(long millis, int nanos)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object or until the
specified timeout expires.
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final
void
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wait(long millis)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object or until the
specified timeout expires.
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Public Constructors
Call this to create a new shader that will draw with a bitmap.
Parameters
bitmap
| The bitmap to use inside the shader |
tileX
| The tiling mode for x to draw the bitmap in. |
tileY
| The tiling mode for y to draw the bitmap in.
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