java.lang.Object | |
↳ | android.graphics.RegionIterator |
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Construct an iterator for all of the rectangles in a region.
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Public Methods | |||||||||||
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Return the next rectangle in the region.
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Protected Methods | |||||||||||
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Invoked when the garbage collector has detected that this instance is no longer reachable.
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Inherited Methods | |||||||||||
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From class
java.lang.Object
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Construct an iterator for all of the rectangles in a region. This effectively makes a private copy of the region, so any subsequent edits to region will not affect the iterator.
region | the region that will be iterated |
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Return the next rectangle in the region. If there are no more rectangles this returns false and r is unchanged. If there is at least one more, this returns true and r is set to that rectangle.
Invoked when the garbage collector has detected that this instance is no longer reachable. The default implementation does nothing, but this method can be overridden to free resources.
Note that objects that override finalize
are significantly more expensive than
objects that don't. Finalizers may be run a long time after the object is no longer
reachable, depending on memory pressure, so it's a bad idea to rely on them for cleanup.
Note also that finalizers are run on a single VM-wide finalizer thread,
so doing blocking work in a finalizer is a bad idea. A finalizer is usually only necessary
for a class that has a native peer and needs to call a native method to destroy that peer.
Even then, it's better to provide an explicit close
method (and implement
Closeable
), and insist that callers manually dispose of instances. This
works well for something like files, but less well for something like a BigInteger
where typical calling code would have to deal with lots of temporaries. Unfortunately,
code that creates lots of temporaries is the worst kind of code from the point of view of
the single finalizer thread.
If you must use finalizers, consider at least providing your own
ReferenceQueue
and having your own thread process that queue.
Unlike constructors, finalizers are not automatically chained. You are responsible for
calling super.finalize()
yourself.
Uncaught exceptions thrown by finalizers are ignored and do not terminate the finalizer thread. See Effective Java Item 7, "Avoid finalizers" for more.
Throwable |
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