void
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applyTransformation(float interpolatedTime, Transformation t)
Helper for getTransformation.
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void
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cancel()
Cancel the animation.
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Animation
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clone()
Creates and returns a copy of this Object .
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long
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computeDurationHint()
Compute a hint at how long the entire animation may last, in milliseconds.
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void
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ensureInterpolator()
Gurantees that this animation has an interpolator.
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void
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finalize()
Invoked when the garbage collector has detected that this instance is no longer reachable.
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int
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getBackgroundColor()
Returns the background color behind the animation.
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boolean
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getDetachWallpaper()
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long
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getDuration()
How long this animation should last
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boolean
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getFillAfter()
If fillAfter is true, this animation will apply its transformation
after the end time of the animation.
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boolean
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getFillBefore()
If fillBefore is true, this animation will apply its transformation
before the start time of the animation.
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Interpolator
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getInterpolator()
Gets the acceleration curve type for this animation.
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int
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getRepeatCount()
Defines how many times the animation should repeat.
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int
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getRepeatMode()
Defines what this animation should do when it reaches the end.
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float
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getScaleFactor()
The scale factor is set by the call to getTransformation .
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long
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getStartOffset()
When this animation should start, relative to StartTime
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long
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getStartTime()
When this animation should start.
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boolean
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getTransformation(long currentTime, Transformation outTransformation, float scale)
Gets the transformation to apply at a specified point in time.
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boolean
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getTransformation(long currentTime, Transformation outTransformation)
Gets the transformation to apply at a specified point in time.
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int
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getZAdjustment()
Returns the Z ordering mode to use while running the animation as
previously set by setZAdjustment(int) .
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boolean
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hasEnded()
Indicates whether this animation has ended or not.
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boolean
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hasStarted()
Indicates whether this animation has started or not.
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void
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initialize(int width, int height, int parentWidth, int parentHeight)
Initialize this animation with the dimensions of the object being
animated as well as the objects parents.
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boolean
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isFillEnabled()
If fillEnabled is true, this animation will apply the value of fillBefore.
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boolean
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isInitialized()
Whether or not the animation has been initialized.
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void
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reset()
Reset the initialization state of this animation.
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float
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resolveSize(int type, float value, int size, int parentSize)
Convert the information in the description of a size to an actual
dimension
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void
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restrictDuration(long durationMillis)
Ensure that the duration that this animation will run is not longer
than durationMillis.
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void
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scaleCurrentDuration(float scale)
How much to scale the duration by.
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void
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setAnimationListener(Animation.AnimationListener listener)
Binds an animation listener to this animation.
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void
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setBackgroundColor(int bg)
Set background behind animation.
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void
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setDetachWallpaper(boolean detachWallpaper)
If detachWallpaper is true, and this is a window animation of a window
that has a wallpaper background, then the window will be detached from
the wallpaper while it runs.
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void
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setDuration(long durationMillis)
How long this animation should last.
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void
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setFillAfter(boolean fillAfter)
If fillAfter is true, the transformation that this animation performed
will persist when it is finished.
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void
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setFillBefore(boolean fillBefore)
If fillBefore is true, this animation will apply its transformation
before the start time of the animation.
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void
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setFillEnabled(boolean fillEnabled)
If fillEnabled is true, the animation will apply the value of fillBefore.
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void
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setInterpolator(Context context, int resID)
Sets the acceleration curve for this animation.
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void
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setInterpolator(Interpolator i)
Sets the acceleration curve for this animation.
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void
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setRepeatCount(int repeatCount)
Sets how many times the animation should be repeated.
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void
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setRepeatMode(int repeatMode)
Defines what this animation should do when it reaches the end.
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void
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setStartOffset(long startOffset)
When this animation should start relative to the start time.
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void
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setStartTime(long startTimeMillis)
When this animation should start.
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void
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setZAdjustment(int zAdjustment)
Set the Z ordering mode to use while running the animation.
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void
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start()
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void
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startNow()
Convenience method to start the animation at the current time in
milliseconds.
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boolean
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willChangeBounds()
Indicates whether or not this animation will affect the bounds of the
animated view.
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boolean
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willChangeTransformationMatrix()
Indicates whether or not this animation will affect the transformation
matrix.
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