java.lang.Object | |
↳ | android.view.animation.PathInterpolator |
An interpolator that can traverse a Path that extends from Point
(0, 0)
to (1, 1)
. The x coordinate along the Path
is the input value and the output is the y coordinate of the line at that point.
This means that the Path must conform to a function y = f(x)
.
The Path
must not have gaps in the x direction and must not
loop back on itself such that there can be two points sharing the same x coordinate.
It is alright to have a disjoint line in the vertical direction:
Path path = new Path(); path.lineTo(0.25f, 0.25f); path.moveTo(0.25f, 0.5f); path.lineTo(1f, 1f);
Public Constructors | |||||||||||
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Create an interpolator for an arbitrary
Path . | |||||||||||
Create an interpolator for a quadratic Bezier curve.
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Create an interpolator for a cubic Bezier curve.
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Public Methods | |||||||||||
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Using the line in the Path in this interpolator that can be described as
y = f(x) , finds the y coordinate of the line given t
as the x coordinate. |
[Expand]
Inherited Methods | |||||||||||
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From class
java.lang.Object
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From interface
android.animation.TimeInterpolator
|
Create an interpolator for an arbitrary Path
. The Path
must begin at (0, 0)
and end at (1, 1)
.
path | The Path to use to make the line representing the interpolator.
|
---|
Create an interpolator for a quadratic Bezier curve. The end points
(0, 0)
and (1, 1)
are assumed.
controlX | The x coordinate of the quadratic Bezier control point. |
---|---|
controlY | The y coordinate of the quadratic Bezier control point. |
Create an interpolator for a cubic Bezier curve. The end points
(0, 0)
and (1, 1)
are assumed.
controlX1 | The x coordinate of the first control point of the cubic Bezier. |
---|---|
controlY1 | The y coordinate of the first control point of the cubic Bezier. |
controlX2 | The x coordinate of the second control point of the cubic Bezier. |
controlY2 | The y coordinate of the second control point of the cubic Bezier. |
Using the line in the Path in this interpolator that can be described as
y = f(x)
, finds the y coordinate of the line given t
as the x coordinate. Values less than 0 will always return 0 and values greater
than 1 will always return 1.
t | Treated as the x coordinate along the line. |
---|
t
.