android.animation.TimeInterpolator |
Known Indirect Subclasses
AccelerateDecelerateInterpolator,
AccelerateInterpolator,
AnticipateInterpolator,
AnticipateOvershootInterpolator,
BounceInterpolator,
CycleInterpolator,
DecelerateInterpolator,
Interpolator,
LinearInterpolator,
OvershootInterpolator,
PathInterpolator
|
Class Overview
A time interpolator defines the rate of change of an animation. This allows animations
to have non-linear motion, such as acceleration and deceleration.
Summary
Public Methods |
abstract
float
|
getInterpolation(float input)
Maps a value representing the elapsed fraction of an animation to a value that represents
the interpolated fraction.
|
Public Methods
public
abstract
float
getInterpolation
(float input)
Maps a value representing the elapsed fraction of an animation to a value that represents
the interpolated fraction. This interpolated value is then multiplied by the change in
value of an animation to derive the animated value at the current elapsed animation time.
Parameters
input
| A value between 0 and 1.0 indicating our current point
in the animation where 0 represents the start and 1.0 represents
the end |
Returns
- The interpolation value. This value can be more than 1.0 for
interpolators which overshoot their targets, or less than 0 for
interpolators that undershoot their targets.