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ActivityRecognition.zip
Activity recognition tries to detect the user's current physical activity, such as walking, driving, or standing still. Requests for updates go through an activity recognition client, which, while different from the location client used by location or geofencing, follows a similar pattern. Based on the update interval you choose, Location Services sends out activity information containing one or more possible activities and the confidence level for each one. This lesson shows you how to request activity recognition updates from Location Services.
Request Activity Recognition Updates
Requesting activity recognition updates from Location Services is similar to requesting
periodic location updates. You send the request through a client, and Location Services sends
updates back to your app by means of a PendingIntent
. However, you need to
request a special permission before you request activity updates, and you use a different type
of client to make requests. The following sections show how to request the permission,
connect the client, and request updates.
Request permission to receive updates
An app that wants to get activity recognition updates must have the permission
com.google.android.gms.permission.ACTIVITY_RECOGNITION
. To request this permission for
your app, add the following XML element to your manifest as a child element of the
<manifest>
element:
<uses-permission android:name="com.google.android.gms.permission.ACTIVITY_RECOGNITION"/>
Activity recognition does not require the permissions
ACCESS_COARSE_LOCATION
or
ACCESS_FINE_LOCATION
.
Check for Google Play Services
Location Services is part of the Google Play services APK. Since it's hard to anticipate the
state of the user's device, you should always check that the APK is installed before you attempt
to connect to Location Services. To check that the APK is installed, call
GooglePlayServicesUtil.isGooglePlayServicesAvailable()
,
which returns one of the
integer result codes listed in the API reference documentation. If you encounter an error,
call
GooglePlayServicesUtil.getErrorDialog()
to retrieve localized dialog that prompts users to take the correct action, then display
the dialog in a DialogFragment
. The dialog may allow the
user to correct the problem, in which case Google Play services may send a result back to your
activity. To handle this result, override the method
onActivityResult()
Note: To make your app compatible with
platform version 1.6 and later, the activity that displays the
DialogFragment
must subclass
FragmentActivity
instead of Activity
. Using
FragmentActivity
also allows you to call
getSupportFragmentManager()
to display the DialogFragment
.
Since you usually need to check for Google Play services in more than one place in your code, define a method that encapsulates the check, then call the method before each connection attempt. The following snippet contains all of the code required to check for Google Play services:
public class MainActivity extends FragmentActivity { ... // Global constants /* * Define a request code to send to Google Play services * This code is returned in Activity.onActivityResult */ private final static int CONNECTION_FAILURE_RESOLUTION_REQUEST = 9000; ... // Define a DialogFragment that displays the error dialog public static class ErrorDialogFragment extends DialogFragment { // Global field to contain the error dialog private Dialog mDialog; // Default constructor. Sets the dialog field to null public ErrorDialogFragment() { super(); mDialog = null; } // Set the dialog to display public void setDialog(Dialog dialog) { mDialog = dialog; } // Return a Dialog to the DialogFragment. @Override public Dialog onCreateDialog(Bundle savedInstanceState) { return mDialog; } } ... /* * Handle results returned to the FragmentActivity * by Google Play services */ @Override protected void onActivityResult( int requestCode, int resultCode, Intent data) { // Decide what to do based on the original request code switch (requestCode) { ... case CONNECTION_FAILURE_RESOLUTION_REQUEST : /* * If the result code is Activity.RESULT_OK, try * to connect again */ switch (resultCode) { case Activity.RESULT_OK : /* * Try the request again */ ... break; } ... } ... } ... private boolean servicesConnected() { // Check that Google Play services is available int resultCode = GooglePlayServicesUtil. isGooglePlayServicesAvailable(this); // If Google Play services is available if (ConnectionResult.SUCCESS == resultCode) { // In debug mode, log the status Log.d("Activity Recognition", "Google Play services is available."); // Continue return true; // Google Play services was not available for some reason } else { // Get the error dialog from Google Play services Dialog errorDialog = GooglePlayServicesUtil.getErrorDialog( resultCode, this, CONNECTION_FAILURE_RESOLUTION_REQUEST); // If Google Play services can provide an error dialog if (errorDialog != null) { // Create a new DialogFragment for the error dialog ErrorDialogFragment errorFragment = new ErrorDialogFragment(); // Set the dialog in the DialogFragment errorFragment.setDialog(errorDialog); // Show the error dialog in the DialogFragment errorFragment.show( getSupportFragmentManager(), "Activity Recognition"); } return false; } } ... }
Snippets in the following sections call this method to verify that Google Play services is available.
Send the activity update request
Send the update request from an Activity
or
Fragment
that implements the callback methods required by
Location Services. Making the request is an asynchronous process that starts when you request
a connection to an activity recognition client. When the client is connected, Location Services
invokes your implementation of
onConnected()
.
In this method, you can send the update request to Location Services; this request is
synchronous. Once you've made the request, you can disconnect the client.
This process is described in the following snippets.
Define the Activity or Fragment
Define an FragmentActivity
or
Fragment
that implements the following interfaces:
-
ConnectionCallbacks
- Specifies methods that Location Services calls when the client is connected or disconnected.
-
OnConnectionFailedListener
- Specifies a method that Location Services calls if an error occurs while attempting to connect the client.
For example:
public class MainActivity extends FragmentActivity implements ConnectionCallbacks, OnConnectionFailedListener { ... }
Next, define global variables and constants. Define constants for the update interval,
add a variable for the activity recognition client, and another for the
PendingIntent
that Location Services uses to send updates to your app:
public class MainActivity extends FragmentActivity implements ConnectionCallbacks, OnConnectionFailedListener { ... // Constants that define the activity detection interval public static final int MILLISECONDS_PER_SECOND = 1000; public static final int DETECTION_INTERVAL_SECONDS = 20; public static final int DETECTION_INTERVAL_MILLISECONDS = MILLISECONDS_PER_SECOND * DETECTION_INTERVAL_SECONDS; ... /* * Store the PendingIntent used to send activity recognition events * back to the app */ private PendingIntent mActivityRecognitionPendingIntent; // Store the current activity recognition client private ActivityRecognitionClient mActivityRecognitionClient; ... }
In onCreate()
, instantiate the activity recognition
client and the PendingIntent
:
public class MainActivity extends FragmentActivity implements ConnectionCallbacks, OnConnectionFailedListener { ... @Override onCreate(Bundle savedInstanceState) { ... /* * Instantiate a new activity recognition client. Since the * parent Activity implements the connection listener and * connection failure listener, the constructor uses "this" * to specify the values of those parameters. */ mActivityRecognitionClient = new ActivityRecognitionClient(mContext, this, this); /* * Create the PendingIntent that Location Services uses * to send activity recognition updates back to this app. */ Intent intent = new Intent( mContext, ActivityRecognitionIntentService.class); /* * Return a PendingIntent that starts the IntentService. */ mActivityRecognitionPendingIntent = PendingIntent.getService(mContext, 0, intent, PendingIntent.FLAG_UPDATE_CURRENT); ... } ... }
Start the request process
Define a method that requests activity recognition updates. In the method, request a connection to Location Services. You can call this method from anywhere in your activity; its purpose is to start the chain of method calls for requesting updates.
To guard against race conditions that might arise if your app tries to start another request
before the first one finishes, define a boolean flag that tracks the state of the current
request. Set the flag to true
when you start a request, and then set it to
false
when the request completes.
The following snippet shows how to start a request for updates:
public class MainActivity extends FragmentActivity implements ConnectionCallbacks, OnConnectionFailedListener { ... // Global constants ... // Flag that indicates if a request is underway. private boolean mInProgress; ... @Override onCreate(Bundle savedInstanceState) { ... // Start with the request flag set to false mInProgress = false; ... } ... /** * Request activity recognition updates based on the current * detection interval. * */ public void startUpdates() { // Check for Google Play services if (!servicesConnected()) { return; } // If a request is not already underway if (!mInProgress) { // Indicate that a request is in progress mInProgress = true; // Request a connection to Location Services mActivityRecognitionClient.connect(); // } else { /* * A request is already underway. You can handle * this situation by disconnecting the client, * re-setting the flag, and then re-trying the * request. */ } } ... }
Implement
onConnected()
.
In this method, request activity recognition updates from Location Services. When Location
Services finishes connecting to the client and calls
onConnected()
,
the update request is called immediately:
public class MainActivity extends FragmentActivity implements ConnectionCallbacks, OnConnectionFailedListener { ... /* * Called by Location Services once the location client is connected. * * Continue by requesting activity updates. */ @Override public void onConnected(Bundle dataBundle) { /* * Request activity recognition updates using the preset * detection interval and PendingIntent. This call is * synchronous. */ mActivityRecognitionClient.requestActivityUpdates( DETECTION_INTERVAL_MILLISECONDS, mActivityRecognitionPendingIntent); /* * Since the preceding call is synchronous, turn off the * in progress flag and disconnect the client */ mInProgress = false; mActivityRecognitionClient.disconnect(); } ... }
Handle disconnections
In some cases, Location Services may disconnect from the activity recognition client before
you call
disconnect()
.
To handle this situation, implement
onDisconnected()
.
In this method, set the request flag to indicate that a request is not in progress, and
delete the client:
public class MainActivity extends FragmentActivity implements ConnectionCallbacks, OnConnectionFailedListener { ... /* * Called by Location Services once the activity recognition * client is disconnected. */ @Override public void onDisconnected() { // Turn off the request flag mInProgress = false; // Delete the client mActivityRecognitionClient = null; } ... }
Handle connection errors
Besides handling the normal callbacks from Location Services, you have to provide a callback
method that Location Services calls if a connection error occurs. This callback method
can re-use the DialogFragment
class that you defined to
handle the check for Google Play services. It can also re-use the override you defined
for onActivityResult()
that
receives any Google Play services results that occur when the user interacts with the
error dialog. The following snippet shows you a sample implementation of the callback method:
public class MainActivity extends FragmentActivity implements ConnectionCallbacks, OnConnectionFailedListener { ... // Implementation of OnConnectionFailedListener.onConnectionFailed @Override public void onConnectionFailed(ConnectionResult connectionResult) { // Turn off the request flag mInProgress = false; /* * If the error has a resolution, start a Google Play services * activity to resolve it. */ if (connectionResult.hasResolution()) { try { connectionResult.startResolutionForResult( this, CONNECTION_FAILURE_RESOLUTION_REQUEST); } catch (SendIntentException e) { // Log the error e.printStackTrace(); } // If no resolution is available, display an error dialog } else { // Get the error code int errorCode = connectionResult.getErrorCode(); // Get the error dialog from Google Play services Dialog errorDialog = GooglePlayServicesUtil.getErrorDialog( errorCode, this, CONNECTION_FAILURE_RESOLUTION_REQUEST); // If Google Play services can provide an error dialog if (errorDialog != null) { // Create a new DialogFragment for the error dialog ErrorDialogFragment errorFragment = new ErrorDialogFragment(); // Set the dialog in the DialogFragment errorFragment.setDialog(errorDialog); // Show the error dialog in the DialogFragment errorFragment.show( getSupportFragmentManager(), "Activity Recognition"); } } ... } ... }
Handle Activity Updates
To handle the Intent
that Location Services sends for each update
interval, define an IntentService
and its required method
onHandleIntent()
. Location Services
sends out activity recognition updates as Intent
objects, using the
the PendingIntent
you provided when you called
requestActivityUpdates()
.
Since you provided an explicit intent for the PendingIntent
, the only
component that receives the intent is the IntentService
you're defining.
The following snippets demonstrate how to examine the data in an activity recognition update.
Define an IntentService
Start by defining the class and the required method
onHandleIntent()
:
/** * Service that receives ActivityRecognition updates. It receives * updates in the background, even if the main Activity is not visible. */ public class ActivityRecognitionIntentService extends IntentService { ... /** * Called when a new activity detection update is available. */ @Override protected void onHandleIntent(Intent intent) { ... } ... }
Next, examine the data in the intent. From the update, you can get a list of possible activities and the probability of each one. The following snippet shows how to get the most probable activity, the confidence level for the activity (the probability that this is the actual activity), and its type:
public class ActivityRecognitionIntentService extends IntentService { ... @Override protected void onHandleIntent(Intent intent) { ... // If the incoming intent contains an update if (ActivityRecognitionResult.hasResult(intent)) { // Get the update ActivityRecognitionResult result = ActivityRecognitionResult.extractResult(intent); // Get the most probable activity DetectedActivity mostProbableActivity = result.getMostProbableActivity(); /* * Get the probability that this activity is the * the user's actual activity */ int confidence = mostProbableActivity.getConfidence(); /* * Get an integer describing the type of activity */ int activityType = mostProbableActivity.getType(); String activityName = getNameFromType(activityType); /* * At this point, you have retrieved all the information * for the current update. You can display this * information to the user in a notification, or * send it to an Activity or Service in a broadcast * Intent. */ ... } else { /* * This implementation ignores intents that don't contain * an activity update. If you wish, you can report them as * errors. */ } ... } ... }
The method getNameFromType()
converts activity types into descriptive
strings. In a production app, you should retrieve the strings from resources instead of
using fixed values:
public class ActivityRecognitionIntentService extends IntentService { ... /** * Map detected activity types to strings *@param activityType The detected activity type *@return A user-readable name for the type */ private String getNameFromType(int activityType) { switch(activityType) { case DetectedActivity.IN_VEHICLE: return "in_vehicle"; case DetectedActivity.ON_BICYCLE: return "on_bicycle"; case DetectedActivity.ON_FOOT: return "on_foot"; case DetectedActivity.STILL: return "still"; case DetectedActivity.UNKNOWN: return "unknown"; case DetectedActivity.TILTING: return "tilting"; } return "unknown"; } ... }
Specify the IntentService in the manifest
To identify the IntentService
to the system, add a
<service>
element to the app manifest. For example:
<service android:name="com.example.android.location.ActivityRecognitionIntentService" android:label="@string/app_name" android:exported="false"> </service>
Notice that you don't have to specify intent filters for the service, because it only receives explicit intents. How the incoming activity update intents are created is described in the section Define the Activity or Fragment.
Stop Activity Recognition Updates
To stop activity recognition updates, use the same pattern you used to request updates,
but call
removeActivityUpdates()
instead of requestActivityUpdates()
.
Since removing updates uses some of the methods you use to add updates, start by defining request types for the two operations:
public class MainActivity extends FragmentActivity implements ConnectionCallbacks, OnConnectionFailedListener { ... public enum REQUEST_TYPE {START, STOP} private REQUEST_TYPE mRequestType; ... }
Modify the code that starts activity recognition so that it uses the START
request type:
public class MainActivity extends FragmentActivity implements ConnectionCallbacks, OnConnectionFailedListener { ... public void startUpdates() { // Set the request type to START mRequestType = REQUEST_TYPE.START; /* * Test for Google Play services after setting the request type. * If Google Play services isn't present, the proper request type * can be restarted. */ if (!servicesConnected()) { return; } ... } ... public void onConnected(Bundle dataBundle) { switch (mRequestType) { case START : /* * Request activity recognition updates using the * preset detection interval and PendingIntent. * This call is synchronous. */ mActivityRecognitionClient.requestActivityUpdates( DETECTION_INTERVAL_MILLISECONDS, mActivityRecognitionPendingIntent); break; ... /* * An enum was added to the definition of REQUEST_TYPE, * but it doesn't match a known case. Throw an exception. */ default : throw new Exception("Unknown request type in onConnected()."); break; } ... } ... }
Start the process
Define a method that requests a stop to activity recognition updates. In the method, set the request type and then request a connection to Location Services. You can call this method from anywhere in your activity; its purpose is to start the chain of method calls that stop activity updates:
public class MainActivity extends FragmentActivity implements ConnectionCallbacks, OnConnectionFailedListener { ... /** * Turn off activity recognition updates * */ public void stopUpdates() { // Set the request type to STOP mRequestType = REQUEST_TYPE.STOP; /* * Test for Google Play services after setting the request type. * If Google Play services isn't present, the request can be * restarted. */ if (!servicesConnected()) { return; } // If a request is not already underway if (!mInProgress) { // Indicate that a request is in progress mInProgress = true; // Request a connection to Location Services mActivityRecognitionClient.connect(); // } else { /* * A request is already underway. You can handle * this situation by disconnecting the client, * re-setting the flag, and then re-trying the * request. */ } ... } ... }
In
onConnected()
,
if the request type is STOP, call
removeActivityUpdates()
.
Pass the PendingIntent
you used to start updates as the parameter to
removeActivityUpdates()
:
public class MainActivity extends FragmentActivity implements ConnectionCallbacks, OnConnectionFailedListener { ... public void onConnected(Bundle dataBundle) { switch (mRequestType) { ... case STOP : mActivityRecognitionClient.removeActivityUpdates( mActivityRecognitionPendingIntent); break; ... } ... } ... }
You do not have to modify your implementation of
onDisconnected()
or
onConnectionFailed()
,
because these methods do not depend on the request type.
You now have the basic structure of an app that implements activity recognition. You can combine activity recognition with other location-aware features, such as periodic location updates or geofencing, which are described in other lessons in this class.